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- TEXTUREDATA
- #C#=For Altitude-Gradient Mapping.
- TextureE=1
- TextureF=green.bmp
- TextureT=Woods Surface (Alt-Grad)
- TextureY=1
- TextureP=18
- TextureL=2000
- TextureB=0,1.000000
- TextureS=0.000000,0.000000,0.000000,0.000000
- TextureM=0,0,0,0,1.000000,1.000000,0.000000,0.000000
- TextureA=0
-